Skip to content
Thursday, November 21, 2024
The Sound Architect Logo
The Sound Architect
  • Home
  • About
  • Merch
  • The Sound Architect Podcast
    • Film Sound
    • Game Audio
    • Sound Designers/Audio Professionals
    • Voice Actors
    • Composers
    • SingerSongwriters
  • Blog
    • Interviews
    • Reviews
  • Game Audio Nexus
  • Contact
    • Patreon!
    • Sponsor
×
You are here
Home > Posts tagged "tlouII"

Tag: tlouII

The Last of Us Part II Special – Rob Krekel, Audio Lead

  • Blog
  • Game Audio
  • Interviews
  • Sam Hughes
  • Sound Designers/Audio Professionals
  • The Sound Architect Podcast
by Sam Hughes - 24/08/202018/12/2020 01598
naughty dog audio director

(TSAP S03E15) For those of you who don't know, The Last of Us has a very special place in our hearts. 7 years ago, our VERY FIRST episode of The Sound Architect Podcast, was with Audio Lead on TLOU1 - Phillip Kovats. So, 7 years later when Sam got to

Social Links

Facebook
Instagram
LinkedIn
Twitter
YouTube

RSS TSAP on Anchor

  • Troels Folmann (Overwatch 2, Tomb Raider Anniversary)
  • Resident Evil: Welcome to Raccoon City Special
  • Composer/Multi-Instrumentalist, Brian D'Oliveira
  • Composer/Sound Designer, Jakob Eisenbach (TIKAL:Night of the Blood Moon)
  • Composer, Peter Baert (The Water Man)

Patreon

Support The Sound Architect on Patreon!
Become a patron at Patreon!

Newsletter

Game Music Festival

RT Sonics

XenoVox

Sound Story Network

  • 60% off BORN WILD, a fantastic wild animal sound effects library
    Nov 20A Sound Effect
  • Save 25% on Mattia Cellotto’s legendary COMPLETE BUNDLE (and get custom upgrade deals too!)
    Nov 19A Sound Effect
  • 286 – How To Successfully Work With Your Post Supervisor
    Nov 14TonebendersPodcast.com
  • 9 great JSFX Instruments from Saike and Tilr
    Nov 6The REAPER Blog
  • Bowling
    Oct 31Field Recording – Evocative Sound
  • Wildscreen and a few cool films
    Oct 24Blog - Mindful Audio
  • 10 Steps to Getting Your Audio Business in Order
    Oct 9April Tucker
Powered by the Sound Story Network

Community

Game Audio North
Top