VGM Archives - The Sound Architect https://www.thesoundarchitect.co.uk/tag/vgm/ Fri, 13 Aug 2021 14:12:56 +0000 en-GB hourly 1 https://wordpress.org/?v=6.1.7 https://www.thesoundarchitect.co.uk/wp-content/uploads/2021/02/SoundArchitect_Favicon_32x32px.png VGM Archives - The Sound Architect https://www.thesoundarchitect.co.uk/tag/vgm/ 32 32 68292900 Composer Raphael Reed (Crisis, The Walrus and the WhistleBlower) https://www.thesoundarchitect.co.uk/raphael-reed-tsap-s04-e06/ https://www.thesoundarchitect.co.uk/raphael-reed-tsap-s04-e06/#respond Tue, 20 Apr 2021 06:11:43 +0000 https://www.thesoundarchitect.co.uk/?p=24518

The Sound Architect -

(TSAP S04E06) In this episode, Sam Hughes speaks with composer Raphael Reed about his journey into writing music, being a working composer in Canada, his inspirations as well as his philosophies on the process. A great honest and creative conversation worth listening to! Intro – I’m A Federal Agent – Crisis Score Outro – On...

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Call of Duty: Black Ops Cold War – Composer, Jack Wall https://www.thesoundarchitect.co.uk/tsap-s04-e04/ https://www.thesoundarchitect.co.uk/tsap-s04-e04/#respond Sun, 14 Mar 2021 16:52:10 +0000 https://www.thesoundarchitect.co.uk/?p=24453

The Sound Architect -

(TSAP S4E04) Sam speaks with composer, Jack Wall about his recent work on Call of Duty: Black Ops Cold War, working through Covid-19, how it compares to working on other entries to the franchise, how different it was to working on Mass Effect, and more! Big thanks to Callum Tennick for editing and mastering. Like...

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HADES Special with Audio Director Darren Korb – Supergiant Games https://www.thesoundarchitect.co.uk/tsap-s04e01/ https://www.thesoundarchitect.co.uk/tsap-s04e01/#respond Tue, 02 Feb 2021 17:37:02 +0000 https://www.thesoundarchitect.co.uk/?p=24408

The Sound Architect -

(TSAP S04E01) In our very first interview of Season 4, we’re starting 2021 like a Zagreus out of hell. This episode features Audio Director of Supergiant Games, Darren Korb where he tells us more about the game audio of their recent hit game, HADES. Sam chats to Darren about his career so far, his 10+...

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Metamorphosis Soundtrack Special, Mikolai Stroinski & Garry Schyman https://www.thesoundarchitect.co.uk/metamorphisis-soundtrack-special/ https://www.thesoundarchitect.co.uk/metamorphisis-soundtrack-special/#respond Fri, 01 Jan 2021 10:15:24 +0000 https://www.thesoundarchitect.co.uk/?p=24365

The Sound Architect -

(TSAP S03E24) It’s our final podcast episode of the season and the year! Sam speaks with composers, Mikolai Stroinski and Garry Schyman about their unique collaborative soundtrack for the Franz Kafka inspired game, Metamorphosis. This is a very special soundtrack indeed where we discuss their Hitchcockian approach to scoring the game, their collaboration process, as...

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Composer, Chase Bethea (Aground, I Can’t Escape: Darkness) https://www.thesoundarchitect.co.uk/tsap-s03-e23/ https://www.thesoundarchitect.co.uk/tsap-s03-e23/#comments Thu, 31 Dec 2020 09:57:28 +0000 https://www.thesoundarchitect.co.uk/?p=24364

The Sound Architect -

(TSAP S03E23) Sam Hughes chats to composer Chase Bethea about his recent soundtrack for Aground, his approach to composing, as well as the challenges of freelancing and breaking out as a composer. Listen here or wherever you listen to your podcast! Big thanks to Callum Tennick for editing and mastering. Like what you hear? Why...

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Composer, Patrick Kirst (The Kissing Booth 1 & 2, Breaking Surface) https://www.thesoundarchitect.co.uk/tsap-s03-e21/ https://www.thesoundarchitect.co.uk/tsap-s03-e21/#respond Sun, 13 Dec 2020 18:50:25 +0000 https://www.thesoundarchitect.co.uk/?p=24334 Patrick Kirst

The Sound Architect -

(TSAP S03E21) Sam Hughes speaks with composer, Patrick Kirst, in a deep dive conversation about various topics. These include his recent projects; The Kissing Booth & Breaking Surface, freelancing, the challenges of when charge more/less etc., the shift in confidence. All this as well as the critical mass of projects & becoming special, the evolution...

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Fall Guys Composers, Jukio Kallio and Daniel Hagström https://www.thesoundarchitect.co.uk/tsap-s03e20/ https://www.thesoundarchitect.co.uk/tsap-s03e20/#respond Sat, 17 Oct 2020 13:27:10 +0000 https://www.thesoundarchitect.co.uk/?p=24256 fall guys

The Sound Architect -

(TSAP S03E20) Sam speaks with Finnish composing duo Jukio Kallio and Daniel Hagstrom, about creating the zany, whacky and fun soundtrack to the immensely popular Fall Guys (Season 2 out now!) Like what you hear? Why not drop us a quick review on Podchaser! Big thanks to Toivo Kallio for editing and mastering! Want to...

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Composer, Ilan Eshkeri (Ghost of Tsushima, Sims 4, Stardust) https://www.thesoundarchitect.co.uk/tsap-s03e19/ https://www.thesoundarchitect.co.uk/tsap-s03e19/#respond Sun, 11 Oct 2020 15:09:39 +0000 https://www.thesoundarchitect.co.uk/?p=24246

The Sound Architect -

(TSAP S03E19) Sam speaks with composer, Ilan Eshkeri, about his journey into music composition, collaborating with Shigeru Umebayashi on Ghost of Tsushima, Space Station Earth and more!   NOTE: The quality of Ilan’s audio was lower due to technical issues. Huge thanks to our editor, Toivo Kallio for improving it greatly and we hope you...

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Composer, Jon Everist (Disintegration, Battletech) https://www.thesoundarchitect.co.uk/tsap-s03e18/ https://www.thesoundarchitect.co.uk/tsap-s03e18/#respond Mon, 21 Sep 2020 14:39:38 +0000 https://www.thesoundarchitect.co.uk/?p=24209

The Sound Architect -

(TSAP S03E18) Sam chats with composer, Jon Everist about his musical origins, creating the Disintegration soundtrack and more! Like what you hear? Why not drop us a quick review on Podchaser! Big thanks to Callum Tennick for editing and Greg O’Connor Read at Top Dollar PR for setting this up! Want to sponsor an episode?...

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Best Game Soundtracks of All Time https://www.thesoundarchitect.co.uk/best-game-soundtracks-of-all-time/ https://www.thesoundarchitect.co.uk/best-game-soundtracks-of-all-time/#respond Wed, 29 Jul 2020 09:12:43 +0000 https://www.thesoundarchitect.co.uk/?p=24146 fez soundtrack

The Sound Architect -

Image Source: Wikimedia Soundtracks do a huge amount of heavy lifting when it comes to conveying atmosphere, emotion and story in a gaming context. With so many iconic and boundary-pushing game soundtracks to choose from, narrowing the field down to a handful of top tier candidates is tricky, and subjectivity has a big part to...

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