Sound Designer Archives - The Sound Architect https://www.thesoundarchitect.co.uk/tag/sound-designer/ Sun, 27 Mar 2022 12:21:31 +0000 en-GB hourly 1 https://wordpress.org/?v=6.1.7 https://www.thesoundarchitect.co.uk/wp-content/uploads/2021/02/SoundArchitect_Favicon_32x32px.png Sound Designer Archives - The Sound Architect https://www.thesoundarchitect.co.uk/tag/sound-designer/ 32 32 68292900 Resident Evil: Welcome to Raccoon City Special https://www.thesoundarchitect.co.uk/tsap-s05e04/ https://www.thesoundarchitect.co.uk/tsap-s05e04/#respond Sun, 27 Mar 2022 12:10:41 +0000 https://www.thesoundarchitect.co.uk/?p=24742

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(TSAP S05E04) Bret Killoran & Dashen Naidoo – Resident Evil: Welcome to Raccoon City In this exciting episode, Sam Hughes is joined by the Bret Killoran and Dashen Naidoo, who were on the team behind the sound for Resident Evil: Welcome to Raccoon City. They discuss the Easter eggs for Resident Evil videogame fans, working...

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Western Black Powder Guns – Sound Designer, Barney Oram https://www.thesoundarchitect.co.uk/tsap-s04e03/ https://www.thesoundarchitect.co.uk/tsap-s04e03/#respond Mon, 01 Mar 2021 11:13:20 +0000 https://www.thesoundarchitect.co.uk/?p=24440 Barney Oram Western Black Powder Guns

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(TSAP S04E03) Sam chats with Barney Oram, sound designer at Sweet Justice Sound, about his recent sound library, Western Black Powder Guns. They discuss everything about the sound library process; from prep and gear management, all the way to post processing and price. Barney also shares his learnings from making his third sound library as...

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The Last of Us Interview with Phillip Kovats! https://www.thesoundarchitect.co.uk/interview-with-phillip-kovats-2/ https://www.thesoundarchitect.co.uk/interview-with-phillip-kovats-2/#respond Sun, 07 Jul 2019 07:11:35 +0000 http://www.thesoundarchitect.co.uk/?p=504

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  Interview with Phillip Kovats, Naughty Dog’sAudio Lead for “The Last of Us” Here are different versions of our interview with the legendary Phillip Kovats,  Naughty Dog‘s Audio Lead for The Last of Us. Also known for his work on the Uncharted and God of War series. He was a great guy to talk to...

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Tomb Raider: Dark Angel Symphony Interview with Peter Connelly https://www.thesoundarchitect.co.uk/tomb-raider-dark-angel-symphony-interview-with-peter-connelly/ https://www.thesoundarchitect.co.uk/tomb-raider-dark-angel-symphony-interview-with-peter-connelly/#respond Sun, 30 Sep 2018 13:37:43 +0000 https://www.thesoundarchitect.co.uk/?p=22213

The Sound Architect -

Sam Hughes speaks with composer Peter Connelly. Peter’s career within the video games industry started out in 1995 and he has since been employed at various levels of expertise including Music Composer, Sound Designer, Audio Lead and Audio Manager. His musical and sound engineering background spans 4 decades, composing soundtracks and creating sound effects for...

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Interview with Sound Designer/Recordist Michael Leaning AKA Shotgun Mike https://www.thesoundarchitect.co.uk/interview-with-sound-designer-recordist-michael-leaning-aka-shotgun-mike/ https://www.thesoundarchitect.co.uk/interview-with-sound-designer-recordist-michael-leaning-aka-shotgun-mike/#respond Thu, 19 Jul 2018 16:53:27 +0000 http://www.thesoundarchitect.co.uk/?p=21592

The Sound Architect -

Sam Hughes speaks with sound designer/recordist Michael Leaning. Michael Leaning has worked as a professional sound designer for 9 years, starting his sound design career at Traveller’s Tales in 2009, spending 4 years working on the hugely popular LEGO games. In 2013 he moved to Lionhead Studios to work on the Xbox One exclusive Fable...

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Horizon Zero Dawn Interview with Guerilla Games’ Audio Team https://www.thesoundarchitect.co.uk/horizon-zero-dawn-interview-guerilla-games-audio-team/ https://www.thesoundarchitect.co.uk/horizon-zero-dawn-interview-guerilla-games-audio-team/#comments Thu, 01 Mar 2018 12:32:34 +0000 http://www.thesoundarchitect.co.uk/?p=19721

The Sound Architect -

Sam Hughes catches up with the audio team at Guerilla Games about their work on the fantastic title, Horizon Zero Dawn. We had the pleasure of speaking with: Bastian Seelbach, Audio Lead Anton Woldhek, Principal Sound Designer Lucas van Tol, Senior Sound Designer and Music Supervisor Pinar Temiz, Sound Designer If you haven’t had the...

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Ben Burtt Interview & Documentary by Eric Mansur https://www.thesoundarchitect.co.uk/ben-burtt-documentary-eric-mansur/ https://www.thesoundarchitect.co.uk/ben-burtt-documentary-eric-mansur/#respond Tue, 27 Feb 2018 10:07:27 +0000 http://www.thesoundarchitect.co.uk/?p=20524 The Sound Architect -

Thanks to Eric Mansur for sharing with us his awesome 9min interview and documentary, with the legendary Ben Burtt. Eric visits Ben at the 321 building. A little known structure in San Anselmo, California, which housed Lucasfilm LTD. and Sprocket Systems before Skywalker Ranch was built. Complete with authentic crackly ’77 Star Wars soundtrack from Eric’s...

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Soundtrack Cologne 2017: Highlights! https://www.thesoundarchitect.co.uk/soundtrack-cologne-2017-highlights/ https://www.thesoundarchitect.co.uk/soundtrack-cologne-2017-highlights/#comments Wed, 20 Sep 2017 16:06:17 +0000 http://www.thesoundarchitect.co.uk/?p=18738

The Sound Architect -

Soundtrack Cologne (or STC for short) is an annual event celebrating and encouraging the creation of music and sound for visual media. Spanning several days, the conference includes talks and workshops with industry professionals, and each day of the conference is dedicated to a specific field of media (film, television, and video games). Last month,...

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GameSoundCon 2017 – Call for Speakers! https://www.thesoundarchitect.co.uk/gamesoundcon-2017-call-speakers/ https://www.thesoundarchitect.co.uk/gamesoundcon-2017-call-speakers/#respond Wed, 03 May 2017 14:21:10 +0000 http://www.thesoundarchitect.co.uk/?p=17665

The Sound Architect -

How would you like to speak at one of the leading game audio conferences? GameSoundCon is currently seeking music and audio experts for panels and presentations at its event! GameSoundCon, the premier conference for video game music and sound design, is lining up speakers for GameSoundCon 2017 on November 7 and 8 in Los Angeles, California. Submissions...

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Moonwalk Audio Interview with Adam Gubman & Alex Cox https://www.thesoundarchitect.co.uk/moonwalkaudio/ https://www.thesoundarchitect.co.uk/moonwalkaudio/#respond Wed, 26 Apr 2017 09:47:49 +0000 http://www.thesoundarchitect.co.uk/?p=16780

The Sound Architect -

Sam Hughes speaks to Adam Gubman and Alex Cox from Moonwalk Audio! After Adam Gubman’s first game in 2006 (Pirates of the Burning Sea), he went on to score over 600 video games helping to establish the sound of many iconic downloadable, mobile, and casual titles while maintaining a solid career composing for various media...

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