Guest Articles Archives - The Sound Architect https://www.thesoundarchitect.co.uk/category/interviews/guest-articles/ Tue, 05 Jun 2018 16:14:52 +0000 en-GB hourly 1 https://wordpress.org/?v=6.1.7 https://www.thesoundarchitect.co.uk/wp-content/uploads/2021/02/SoundArchitect_Favicon_32x32px.png Guest Articles Archives - The Sound Architect https://www.thesoundarchitect.co.uk/category/interviews/guest-articles/ 32 32 68292900 Joris Daniel Hoogsteder – From Assistant to Co-Composer: A Perspective https://www.thesoundarchitect.co.uk/joris-daniel-hoogsteder-assistant-co-composer-perspective/ https://www.thesoundarchitect.co.uk/joris-daniel-hoogsteder-assistant-co-composer-perspective/#respond Tue, 05 Jun 2018 16:12:12 +0000 http://www.thesoundarchitect.co.uk/?p=21681

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Many thanks to composer, Joris Daniel Hoogsteder, for submitting this guest article, where Joris discusses how to be a great composing assistant and working your up in the world of music composition. Joris has composed music for video games, films, commercials, musical theatre, and has produced various pop songs. Currently, Joris works for Moonwalk Audio,...

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Soundtrack Cologne 2017 Composer Interviews https://www.thesoundarchitect.co.uk/soundtrack-cologne-2017-composer-interviews/ https://www.thesoundarchitect.co.uk/soundtrack-cologne-2017-composer-interviews/#respond Tue, 06 Mar 2018 16:44:38 +0000 http://www.thesoundarchitect.co.uk/?p=19709

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Apologies for the HUGE delay but here are the interviews from last year’s Soundtrack Cologne (2017). At Soundtrack Cologne last year, Hazel Turnbull caught up with various awesome composers all assembled in Cologne for the prestigious event. Check them out below: Lesley Barber A 2016 Academy of Motion Picture Arts and Sciences initiate, film composer...

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Will Morton: The Audio Team and the Art Team – Best Friends Forever https://www.thesoundarchitect.co.uk/guest-article-audio-team-art-team-best-friends-forever/ https://www.thesoundarchitect.co.uk/guest-article-audio-team-art-team-best-friends-forever/#respond Sun, 04 Mar 2018 18:41:56 +0000 http://www.thesoundarchitect.co.uk/?p=17708

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Article by Will Morton Edited by Sam Hughes In this guest article from Audio Production Company, Solid Audiowoks’ Composer/Sound Designer Will Morton, Will discusses why the Art Team are the Audio Teams best friend when delivering high quality voice performances, and how both departments influence and collaborate with each other. Read the full article below,...

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Final Fantasy 7 Symphony Breakdown with Composer/Arranger Jonne Valtonen https://www.thesoundarchitect.co.uk/final-fantasy-7-symphony-breakdown-with-composer-arranger-jonne-valtonen/ https://www.thesoundarchitect.co.uk/final-fantasy-7-symphony-breakdown-with-composer-arranger-jonne-valtonen/#respond Mon, 15 Jan 2018 17:54:18 +0000 http://www.thesoundarchitect.co.uk/?p=19703

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In a very special edition of our podcast, host Sam Hughes is joined by guest Co-Host Thomas Quillfeldt to discuss with Composer/Arranger, Jonne Valtonen about his Final Fantasy 7 Symphony and breaking it down into its core components. They discuss Jonne’s motives, techniques and go into great detail of specific sections of each movement. They...

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Lifting the hood on Voice Acting https://www.thesoundarchitect.co.uk/lifting-the-hood-on-voice-acting/ https://www.thesoundarchitect.co.uk/lifting-the-hood-on-voice-acting/#respond Mon, 23 Jan 2017 16:30:56 +0000 http://www.thesoundarchitect.co.uk/?p=16424

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Article by Jay Britton Edited by Sam Hughes Jay Britton, joins us for a guest article, where he lifts the hood on voice acting! Check it out: In recent years’ voice acting has become more and more prominent thanks to the expanse in animated TV series, films and the explosion of videogames thus making a career...

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What It Means To Be A ‘One-Person’ Audio Department https://www.thesoundarchitect.co.uk/what-it-means-to-be-a-one-person-audio-department/ https://www.thesoundarchitect.co.uk/what-it-means-to-be-a-one-person-audio-department/#respond Mon, 17 Oct 2016 17:00:08 +0000 http://www.thesoundarchitect.co.uk/?p=15642 anne-sophie

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Article by Anne-Sophie Mongeau Edited by Sam Hughes   My role as a Game Audio Engineer in DIGIT Game Studios has been very insightful, and has helped me gain a broadened perspective on game audio and, even more generally, the overall game development process. While being in a position I consider equivalent to a ‘one-person’...

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EDINBURGH GAME SYMPOSIUM- PROTOPLAY EDITION ‘DARE TO BE DIGITAL’ VIDEO GAME COMPETITION https://www.thesoundarchitect.co.uk/edinburghgamesymposium/ https://www.thesoundarchitect.co.uk/edinburghgamesymposium/#respond Fri, 21 Aug 2015 18:00:24 +0000 http://www.thesoundarchitect.co.uk/?p=12901

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Guest Article by Julian Surma Edited by Sam Hughes A guest article by student, Julian Surma, after his visit to the Edinburgh Game Symposium – Proto-Play Edition co-directed by Video game composers, Luci Holland and Jacob Pernell. Find out what he thought of the event’s third year, and first appearance in Dundee.  Normally the prospect of catching...

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